Connect 4
There is a (slightly) more serious point here in that you can normally rely on the posters on this forum to spot the really bad games pretty quickly. I realise that we are only a very small part of the target audience for any new game, and on the whole will be more interested in the money-making aspects of a game that the man on the Clapham Omnibus, but it has always fascinated me how little pre-release testing and market research seems to go into so many new releases. I don't mean the technical aspects of testing the software, more the idea of 'user acceptance'.
It wouldn't have taken much for any experienced player to spot how duff that recent Elvis game was, for example, and witness how rapidly that has disappeared again. Surely the design and licensing budgets for a game like that could be stretched to include some road-testing before a general release?
It wouldn't have taken much for any experienced player to spot how duff that recent Elvis game was, for example, and witness how rapidly that has disappeared again. Surely the design and licensing budgets for a game like that could be stretched to include some road-testing before a general release?
- Matt Vinyl
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Re: Connect 4
me and my mate put a tenner each in one of these quiz touchscreen machine thing for a laugh. won fuck all, these machines are useless. after i gave it a tiny little left hook and the screen smashed. cunts 

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