QuizMaster wrote:Do you know why this is? It's because machines are more popular (and therefore profitable) now than they have ever been. Because choice, for want of a better word, works. Choice is good.
Half the games that you see around today would never have cut it in pubs back then, because they wouldn't have been able to have enough broad appeal to the locals. So yes, this means that you're going to get some dross coming through, but you're also going to get some great games that couldn't have carried a pub on their own, like Word Up, and Pub Series Cricket.
So adapt. Or quit moaning.
As Moaner-in-Chief I realise that we could go round in circles and I realise I come at this from a different direction from you - I have to take you at face value and believe that you play machines either exclusively or mainly for your living, whereas for me they have never replaced a regular job. You therefore have to play whatever is out there, hopefully identifying and winning on the wheat but still having to grind your way through an awful lot of chaff.
From my standpoint all the games you quoted were better to some degree than virtually every game that is out there now, precisely because of the behaviour you describe yourself, namely that they DID pay out a Jackpot on a reasonably regular basis and that it WAS easy to spot on most of them whether to play or not - even on Superclue or Guinness Book of Records I would still win the £5 about 90% of the time if I realised the £20 wasn't available. By contrast I would say that 90% of games at any one time on any machine now will not make even a £5 win available.
All your concepts of choice and profitability are indeed good but to me they are good for the machine companies and pubs and NOT for people like you or me. I understand and accept your argument that standalones were better for good players because ordinary punters had no choice but to play them but I can't understand how you can then think that having 18 games on a machine is better when they are virtually all dross. As for having to travel distances to get to the next machine in 'the good old days', that might have been true in country areas, as it is still true now, but any decent-sized town has had a proliferation of machines from at least the late 80s - I had 30 or so machines available to play when I lived in York for a year in 1990/1.
I have long had to accept the disappearance of standalones but to my mind we have come to the end of the second and (to my mind) final 'golden period', namely when the multigame machines had a good selection of profitable games - it's only about 3 years ago when an ItBox had Millionaire, Hangman, Pepsi, Top of the Pops 2 and two or three more decent games, and the Gamesnets have had a decent selection more recently than that.
It is interesting that the two games you pick as examples of the riches that are out there now are non-Q&A games where the enjoyment comes mainly from the game play and not from consistent winning. I am personally a fan of Word Up as an intellectual challenge, although not to the extent of some of those on here(!), but you surely can't claim that this one is a consistent payer other than for two or three specialists, who don't as I understand it play or win much on the other games.
So by all means kid yourself that things are great nowadays but just try to remember who they are great for!