Epoch - Elegance - Flashback

Got a broken machine? Need help? Ask here!
aaamusements.co.uk
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Post by aaamusements.co.uk »

JG wrote:Is there an echo? Wrong thread mate, no Chandlerspam over here.
Maybe 42 mate.

It's what me, Lincs and Bazpeeb reply with to every technical enquiry according to yourself! :lol:
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JG
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Post by JG »

Scandulous! It's only what you might reply with if asked the meaning of life in a technical forum, although I was typing super fast so may have muxed things up.
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HornyNick
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Post by HornyNick »

*sighs* I miss Impulse.

Wipeout!!!!
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JG
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Post by JG »

Calling all pineapples.

To remove that stake key as it is, I'm going to have to break the soldered connection am I not? Can I try and break the connection and resolder elsewhere?

Or is there an easier way to remove the modified stake key?


Cheers,

JG
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Post by aaamusements.co.uk »

It should just be plugged in, unless they have really f'd it up.

If they have it will be easier for me to just send you a board.

Can you post up a good close up pic?
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JG
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Post by JG »

Sorry still no close up, just seen the post there. Below is something I typed over on The Gary Chandler Forums. I picked up a key today from the local friendly engineer, alas it's a pin to pin conundrum. Pins on the board, so I need holes. There's probably a simple widget you can apply to make pins into holes. Anyhow, would have been quicker to order from you Alex, but this is the other conundrum.....

Ok the clock is ticking, time to test the technical knowledge of Fruit Emu (and now fruit chat).

Q. I have a Flashback fruit machine. There is a switchable % key, but alas it was supplied with a non switchable stake key. The stake key is a 9 hole D plug. At the moment a 'piece of coathanger' is soldered from hole 1 to hole 5.

Note: There is probably some electrical standard way of describing this, but I don't know it. So you have five holes at the top and four at the bottom. I'll call the top holes 1-5 from left to right. The bottom holes I'll call 6-9 from left to right.

Hole 1 to hole 5 is 5p play and £5 jackpot. This makes for rather slow play. I do not have an EPOCH manual, so the question is really

"What is the best way to resolder the coathanger for 20p play/£5 jackpot and also 20p play/£15 jackpot?"


I picked up a stake key today and it was the wrong sort, pin to pin. ARRRGH!! I was all ready and set to get some exciting 20p per spin action, but now I'm all GRRRRR!!! BAAAAH!!! BOOOOOM!!!

I've tried pin 1-3 and all I got was an invalid setting alarm. WOOOP! WOOOP! WOOOP! WOOP! I don't want to hear WOOOP! WOOOP! WOOOOP! again, so bar disconnecting the speaker, I throw the question to the good community of Fruit Emu.

I'm now going to eat a jackpot potato and some chicken madras. Hope that helps. Cheers. There will also be peas.
aaamusements.co.uk
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Post by aaamusements.co.uk »

Try this.
Jackpot Switch 4 Switch 3 Switch 2 Switch 1

£3 Cash 0 0 0 1
£4 Cash 0 0 1 0
£5 Cash 1 0 0 0
£6 Cash 0 0 1 1
£6 Token 0 1 0 0
£8 Cash 0 1 0 1
£8 Token 0 1 1 0
£10 Cash 0 1 1 1
£15 Cash 1 0 0 1
£25 Cash 1 0 1 0
£25 LBO 1 0 1 1
£35 Cash 1 1 0 0
Invalid. 0 0 0 0


Stake Switch 5 Switch 6 Switch 7

5p 0 0 0
10p 1 0 0
20p 0 1 0
25p 1 1 0
30p 0 0 1
40p 1 0 1
50p 0 1 1

% Switch 1 Switch 2 Switch 3 Switch 4

70 1 0 0 0
72 0 1 0 0
74 1 1 0 0
76 0 0 1 0
78 1 0 1 0
80 0 1 1 0
82 1 1 1 0
84 0 0 0 1
86 1 0 0 1
88 0 1 0 1
90 1 1 0 1
92 0 0 1 1
94 1 0 1 1
98 1 1 1 1

Invalid 0 0 0 0
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JG
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Post by JG »

Alex is the a for amazing in your username?

You've saved me a trawl through the Mecca, better than the sodding Epoch manual itself.


MEGA Cheers, (by jove that's a good one!)

JG
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Post by aaamusements.co.uk »

:lol:
No worries mate, thank whoever produced the nice info above so that I could swipe it and save it handy for future reference!
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JG
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Post by JG »

(pin1)prize common - prize 4(pin5) is what I'm on at the moment, whichever way around you look at it. HELP! I'm boobamzooled. No stake is specified that way.

The % key is so lovely and easy. 4 switches, plugs in, Bob's your Uncle. Why is the stake/prize so bloomin' hard? Seems you have to get a dedicated key or Heath Robinson a coathanger to a 9 pin plug to get your desired stake/prize combo.
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Post by aaamusements.co.uk »

You're right that doesn't make sense, whichever way you look at it, according to my calculation that setting is £6 token jackpot!

To get 20p play, it should be pin 9 to pin 8.

That will also mean I take your castle, and put you in check. :lol:
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JG
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Post by JG »

Alex, would you have a stake key (switchable or not) that would plug into a bank of nine pins and change this Epoch beast from 5p play to something else p play?
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Post by aaamusements.co.uk »

JG wrote:Alex, would you have a stake key (switchable or not) that would plug into a bank of nine pins and change this Epoch beast from 5p play to something else p play?
I have a box full of switchables.
Do you want some bulbs while you are at it?
PM me.
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JG
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Post by JG »

I think I may be needing a new lamp driver board as well, although not really sure.
You may remember I said I had a problem with the reel blasts not showing. Basically the bulbs behind the symbols on reel one are constantly on full. That means when the lights 'dapple' or 'flash' to indicate which fruit has been blasted, you cannot see them. The light is just constantly on and does not flash. On reel 3, everything works properly, on booting up in service door open mode, the bulbs behind the reels stay off until put into test mode, whilst reel 1 bulbs are permanently on.
You suggested this might be the lamp driver board.
The reason I've delayed posting the cheque for the bulbs is that the reel 2 bulbs had started shimmering somewhat and the ability of the bulbs to flick rapidly on/off has diminished totally to the point where reel 1 cannot display blasts as on reel 2. Reel 3 is still fine.

Anyhow I've done some research and it seems the machine has the old board in, namely EA100025, this board apparently can catch fire as well, which is slightly alarming. The new board is an EA100052/issue 5, which is supposed to be better and compatible with odler units.

So just to recap, is this likely to be the lamp driver board, or could it be a host of other explanations?

The wiring seems to come from the lamp driver board, to a box mounted below side of hopper, to the reel driver board, where four connections for the three reels + number reel are to be found.
I didn't know if this reel driver board would have anything to do with the bulbs, or whether the signal is sent from the lamp driver board and is just carried through this reel driver board.

Anyhow, any ideas?

Cheers,

JG
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Post by aaamusements.co.uk »

JG wrote:The wiring seems to come from the lamp driver board, to a box mounted below side of hopper, to the reel driver board, where four connections for the three reels + number reel are to be found.
I didn't know if this reel driver board would have anything to do with the bulbs, or whether the signal is sent from the lamp driver board and is just carried through this reel driver board.
All lamp power comes from the lamp board, never heard of the reel board affecting lamps before.
Don't think I have any of the non flammable boards to be honest, I may be able to get one though.
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