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Knights Tale by Global MTR
Posted: Sun Dec 03, 2006 5:02 pm
by rollem
Copied from fruit forums. Thought id share some interesting knowledge. Not sure if it works because i have seen a knights tale in absolutely aggees.
"For most global machines from 2003 onwards, make sure you are playing the 25p version, 30p version does has been rechipped. Use the extra nudges on the feature board to step JP symbols close to the win line, and collect "Step To Nearest Win"..works a treat. Failing that, a third hold on any two symbols will generate a win, gamble lower on a 2 if the win is £6 or higher. Forcing the machine will require £350+, gaurantees a red board..take lowest cash win, and repeat for next 2-3 boards, JP should roll in by itself eventually and repeat to £100-£125.
If cash run feature flashes during play, press collect-start-and exchange, which should enter you to the Task Manager option on the Alpha. Toggle dip switches 8-13 to OFF, clear RAM, reset and power down. Powering back up should give you complete control of the reels, and empty hopper through usual methods."
ROLL'EM
Posted: Sun Dec 03, 2006 5:20 pm
by anfield road
And me nan makes candles for a living :P
Posted: Sun Dec 03, 2006 5:46 pm
by anfield road
And me nan makes candles for a living :P
Posted: Sun Dec 03, 2006 6:02 pm
by rollem
Not my information you dont have to be a prick about it? Just seeing if it could be true?
Sarcasm is the lowest form of wit!
Posted: Sun Dec 03, 2006 6:28 pm
by anfield road
Just saying mate, that is just the most bizarre empty I have ever heard
Re: Knights Tale by Global MTR
Posted: Sun Dec 03, 2006 9:45 pm
by Nixxy
rollem wrote:Copied from fruit forums. Thought id share some interesting knowledge. Not sure if it works because i have seen a knights tale in absolutely aggees.
"For most global machines from 2003 onwards, make sure you are playing the 25p version, 30p version does has been rechipped. Use the extra nudges on the feature board to step JP symbols close to the win line, and collect "Step To Nearest Win"..works a treat. Failing that, a third hold on any two symbols will generate a win, gamble lower on a 2 if the win is £6 or higher. Forcing the machine will require £350+, gaurantees a red board..take lowest cash win, and repeat for next 2-3 boards, JP should roll in by itself eventually and repeat to £100-£125.
If cash run feature flashes during play, press collect-start-and exchange, which should enter you to the Task Manager option on the Alpha. Toggle dip switches 8-13 to OFF, clear RAM, reset and power down. Powering back up should give you complete control of the reels, and empty hopper through usual methods."
ROLL'EM
What a load of rubbish!
Posted: Mon Dec 04, 2006 12:17 am
by rollem
I never said it worked? Here see for yourself. Another person claims they got the note changer in reverse for £800.
http://www.fruitforums.com/vb/showthrea ... nextoldest
Roll'Em
Posted: Mon Dec 04, 2006 12:44 am
by Drpepper
You'll find mate.. that some newbie was begging for info, and all that happened was that he was taking the piss with his reply, as most people do when faced with people like that.
The next reply to the thread was...
a buddy of mine use the above method on a machine that had a note acceptor ..... and in the task manager he used the "empty note acceptor function " and the note acceptor ran in reverse and
fed out over £800 in 5, 10 and 20 £ notes ...... it was his lucky night.
So to summerise, definately does not work
Regards
Edit: ROFL at that thread....
But i need more i will try it when i have 350 pounds to spare at the the moment i dont so i might leave it i think it is a shit machine but anyway is there one for DAMBUSTER as if there is i could take the money from there in to A KNIGHTS TALE so i need some money before i can play it sorry but help is needed once again.
Funniest thing i've read for a while, what a retard.
Posted: Mon Dec 04, 2006 1:26 am
by rollem
yea lol that is quite funny...i have to admit. "wen i got a spare £350" rofl