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£50 cleudo/monopoly

Posted: Sun Sep 21, 2008 8:15 pm
by cool
apparently on test gamesnets-cleudo different monopoly not except £1.cannot comment further havent seen myself.

Posted: Sun Sep 21, 2008 9:36 pm
by rogerthymes
Why keep reinventing Cleudo?
Last night I saw that Lottery quiz Who Dares Wins - surely that's worth a quiz game? As for £1 monopoly...yeah right! fair enough if the man on the street is playing it all the time but the rewards aren't worth it.

Posted: Sun Sep 21, 2008 10:45 pm
by Istenem
i think the monopoly scoreboard is an inspired idea (boom-boom), vanity is a big issue with josephine public in her local.

Posted: Sun Sep 21, 2008 11:03 pm
by cool
monopoly is well played even a plank can get 5 minutes entertainment for 50p and for some reason is popular with women.

Posted: Tue Oct 21, 2008 4:04 pm
by steveseagull
Managed a £13.50 deal plus the £10 cashpot off of one game last night (no buy back in). 5500 target. 5700 scored.
happy days!

never had the jp on this, but i think the 50 would be impossible
Anyone had the jp?

Posted: Tue Oct 21, 2008 4:27 pm
by Cardinal Sin
The scoreboard would be more meaningful if they made Monopoly like DOND where if it wants you to win - it'll give you a low target, whereas if it wants to skank you, it'll give you a huge target.

Posted: Wed Oct 22, 2008 12:31 pm
by Nil Satis
I saw these for the first time last night on an Indego cabinet and all I can say is AAARRRGGGHHH! If ever I've seen games that embody the famous

Nil Satis Inverse Bells and Whistles Law

it is these two. The Monopoly game is apparently identical apart from the increased prizes, hence it remains a beautifully-designed game that offers almost no value at all to serious players. An example from last night - prize offered £1, selected property £3, 'rejected' properties circa £17 and £19. As if...!

The Cluedo game on the other hand has been completely redesigned with a 3-D board with little characters that represent the six suspects moving around it, locked rooms and a new Cellar bonus game (which seems to be completely impossible). All of which is designed to hide the fact that even winning your £1 back will be some achievement - you need to visit a minimum of four rooms to do that and the visits must be unique, i.e. you don't move up the winplan if you revisit the same room. Spoilers kick in long before you get anywhere significant and of course it will be perfectly happy to keep you moving round the board without offering the required rooms until the world ends, or at least until the pub's electricity runs out.

Seriously, games like these are the SWP equivalent of those brightly-coloured toys that play nice tunes that you'd give to a baby. Fisher Price's "My First Quiz Machine" if you will. :roll:

Posted: Wed Oct 22, 2008 1:11 pm
by Matt Vinyl
...even a plank can get 5 minutes entertainment...
Sorry, this is what being off work sick has lead to. :roll:
An example from last night - prize offered £1, selected property £3, 'rejected' properties circa £17 and £19. As if...!
This is of course, a tedious occurence on the 50p play edition. It really isn't that difficult for them to design it so that it at least 'appears' fair!

Posted: Wed Oct 22, 2008 2:28 pm
by cool
Are we refering to the wooden intrusion or the two ladeez!

Posted: Wed Oct 22, 2008 3:11 pm
by DildoDez
to be fair to the game designers, i believe cluedo itself (the board game) has had an update - with different weapons etc etc. Maybe thats the reason for the new Cluedo?

Posted: Wed Oct 22, 2008 6:46 pm
by Matt Vinyl
Possibly - one thing I didn't understand, was why did they tweak the Monopoly about a year or so ago? In as such as they did away with being able to select your piece and the question cards 'bounced' onto the screen?

Posted: Wed Oct 22, 2008 8:27 pm
by Properpro
Matt Vinyl wrote:Possibly - one thing I didn't understand, was why did they tweak the Monopoly about a year or so ago? In as such as they did away with being able to select your piece and the question cards 'bounced' onto the screen?

To speed the game up and take more cash from the punters.


Money went in too slowly.

Posted: Thu Oct 23, 2008 12:05 am
by dmac
xyz

Posted: Thu Oct 23, 2008 11:50 am
by Nil Satis
dmac wrote:
Nil Satis wrote: The Monopoly game is apparently identical apart from the increased prizes, hence it remains a beautifully-designed game that offers almost no value at all to serious players.
Suri is quite a serious player, I believe :wink:
I'm sure that he is but does he really waste his time on a game where you have so little control on the amount you can win? - even if you were good enough to get every single property, the evidence from every end game I have ever seen is that you would still get given Old Kent Road or similar and the cashpot is only a quid or two 90% of the time. The evidence I have seen of Suri's activities is that he sticks to one or two games with a definite route to the JP, most notably FFQ, even to the exclusion of other games which seem to me to be equally obvious targets.

Posted: Thu Oct 23, 2008 11:00 pm
by cool
Nils Satis you are right. Why this fixation with somebody who doesnt contribute to the website! and I dont mean you.