Question?
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Question?
Whats the most you quizzers have made in one day?
Re: Question?
Enough to give a rosy sense of satisfaction at a day well spent Gary. Anyway, I'm off out to play SWPs.GaryChandler wrote:Whats the most you quizzers have made in one day?
Re: Question?
Mind your own businessGaryChandler wrote:Whats the most you quizzers have made in one day?

I once won £13 on Coronation Street (SWP) for a stake of £1. That put me £12 up for the day and I didn't play any other SWPs.
I'd love to see some of these guys in action, from the flip side of the coin, the SWP is something we play to take off the heat, to cool down a bit, bide our time, burn a quid slowly.
The actual thought of going into a pub and doing insanely well of the Itbox, Paragon, Ind:e, well it is impressive.
I know Grecian stated "kudos to all those who make a living on AWPs".
That may be misquoted slightly, but it was a very gentlemanly thing to say, as I believe kudos to those people, who have the knowledge and skills to win on SWPs. It seems highly daunting to me and I do read up on the SWP forums on here now and again to see what our cousins are up to in the world of SWP.
I have no inclination or capacity to pay lots of money to learn large banks of questions for the possibility of playing hell for leather for a loss or my money back. Those that do have the knowledge and do play so that it pays, kudos to them. It's very impressive (unless you're the pub landlord, in which case get out!) and I imagine a 'fresh' selection of quizzers could yield a profit that almost any AWPer would be happy with.
I'd love to see some of these guys in action, from the flip side of the coin, the SWP is something we play to take off the heat, to cool down a bit, bide our time, burn a quid slowly.
The actual thought of going into a pub and doing insanely well of the Itbox, Paragon, Ind:e, well it is impressive.
I know Grecian stated "kudos to all those who make a living on AWPs".
That may be misquoted slightly, but it was a very gentlemanly thing to say, as I believe kudos to those people, who have the knowledge and skills to win on SWPs. It seems highly daunting to me and I do read up on the SWP forums on here now and again to see what our cousins are up to in the world of SWP.
I have no inclination or capacity to pay lots of money to learn large banks of questions for the possibility of playing hell for leather for a loss or my money back. Those that do have the knowledge and do play so that it pays, kudos to them. It's very impressive (unless you're the pub landlord, in which case get out!) and I imagine a 'fresh' selection of quizzers could yield a profit that almost any AWPer would be happy with.
Yeah I've always wondered just how these 'pro' SWP players do it, largely because as JG says us slotters tend to just use them as a time wasting device while we either wait for a machine or finish our pint!
However on many of the games, even if you get all questions/puzzles correct the end game that awards the cash just screws you over anyway. Using my limited knowledge I will use Bullseye as a classic example. You can get 100 questions right on the trot ant the bugger still wont let you have £3!!! Is this not the same on many of the other games?
Forgive me for my lack of experience but how guys how?
However on many of the games, even if you get all questions/puzzles correct the end game that awards the cash just screws you over anyway. Using my limited knowledge I will use Bullseye as a classic example. You can get 100 questions right on the trot ant the bugger still wont let you have £3!!! Is this not the same on many of the other games?
Forgive me for my lack of experience but how guys how?
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Not ALL games screw you over in that way (a lot can/do, however). Plus sometimes there are exploitable bugs. There's plenty of money out there to be made, it just requires some perseverance and discipline.PMK wrote:Yeah I've always wondered just how these 'pro' SWP players do it, largely because as JG says us slotters tend to just use them as a time wasting device while we either wait for a machine or finish our pint!
However on many of the games, even if you get all questions/puzzles correct the end game that awards the cash just screws you over anyway.
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the problem i would find with full time AWP'ing and SWP'ing would be having to go outside for a smoke all the time!! then not being able to see if someones jumped on your machine/gaurd it! obviously this is not the case with everyone but those who do smoke it must be a ball ache! then id also find it hard not to have a pint or two after a few hours playing only to then jump in the car onto the next stop! Again some have strong willpower and break through this. I dont think it would all be fun and games for me. Back on the smoking thing before it was banned from pubs anyone in the fulltime who didnt smoke must of been smoking more than me a day through passive alone!! so a positive for some!
OK, appologies for what may seem a daft couple of questions but here goes......
Are all the games independant from one another, meaning if I was lucky enough to get say £10 off Texas Hold 'em, would that say set bully and pub quiz back?
I presume that some of the quiz games have a certain amount of 'readyness' like AWP's? Easy questions, low down prize values? If this is the case, what kind of money could you make from one 'ripe' it-box?
Are all the games independant from one another, meaning if I was lucky enough to get say £10 off Texas Hold 'em, would that say set bully and pub quiz back?
I presume that some of the quiz games have a certain amount of 'readyness' like AWP's? Easy questions, low down prize values? If this is the case, what kind of money could you make from one 'ripe' it-box?
The best way to answer these questions is to take a step back to answer a question you haven't really asked.
For me the key has always been that every game has a different level of potential and this is always my no. 1 factor in choosing which games and cabinets to play. Many games are programmed in such a way as to never offer decent prizes (say £10 plus) to anyone, no matter how good they are. They may offer lots of £1 and £2 prizes to ordinary players, and may be decent games in other ways, but there's no realistic prospect of the higher prizes. The current Monopoly game is a classic example of this - beautifully put together in terms of graphics and gameplay and very popular with ordinary punters but never offering more than a couple of quid as a reward, hence ignored by most serious players.
There are other games which are even less attractive as they appear to offer no chance of even the smaller prizes on anything more than a lucky dip basis. Again they may be popular with punters but are completely left alone by anyone who knows what they are doing. Current/recent examples are Toss the Monkey, Elvis (a new Gamesnets game), Monster Cash and The Great Escape.
You then have a much smaller subset of games which do offer real potential. With regards to your second question the answer is that Yes, each of these games will usually display reasonably obvious signs when they are more likely to pay. The original Millionaire game was an obvious example of this - the trail you were given was directly related to the likelihood of a payout.
In answer to the first question, I would certainly say that the games are independent and I think that would be the majority view on here but there are two caveats:
(i) if someone good has emptied one decent game on a cabinet recently they are likely to have done the same to other games on there, although that is not guaranteed of course
(ii) the payout limits are finite, i.e. the amount of cash in the hoppers may not be sufficient to pay out your prize simply because of a big prize won by someone else previously on a different game
Which brings me to my final answer - the amount you can win from a 'virgin' ItBox - one with lots of decent games in payout mode - is limited only to the amount in the hoppers. This seems to be anywhere between £20 and £100.
Finally I'm sure I don't need to say this but it takes years of dedication and practice to get to the point of being able to do this and that most ItBoxes, and indeed other cabinets, are very far from this sort of mode on any chosen day and venue. You have to kiss a lot of ItBox frogs to find that gagging-for-it princess...
For me the key has always been that every game has a different level of potential and this is always my no. 1 factor in choosing which games and cabinets to play. Many games are programmed in such a way as to never offer decent prizes (say £10 plus) to anyone, no matter how good they are. They may offer lots of £1 and £2 prizes to ordinary players, and may be decent games in other ways, but there's no realistic prospect of the higher prizes. The current Monopoly game is a classic example of this - beautifully put together in terms of graphics and gameplay and very popular with ordinary punters but never offering more than a couple of quid as a reward, hence ignored by most serious players.
There are other games which are even less attractive as they appear to offer no chance of even the smaller prizes on anything more than a lucky dip basis. Again they may be popular with punters but are completely left alone by anyone who knows what they are doing. Current/recent examples are Toss the Monkey, Elvis (a new Gamesnets game), Monster Cash and The Great Escape.
You then have a much smaller subset of games which do offer real potential. With regards to your second question the answer is that Yes, each of these games will usually display reasonably obvious signs when they are more likely to pay. The original Millionaire game was an obvious example of this - the trail you were given was directly related to the likelihood of a payout.
In answer to the first question, I would certainly say that the games are independent and I think that would be the majority view on here but there are two caveats:
(i) if someone good has emptied one decent game on a cabinet recently they are likely to have done the same to other games on there, although that is not guaranteed of course
(ii) the payout limits are finite, i.e. the amount of cash in the hoppers may not be sufficient to pay out your prize simply because of a big prize won by someone else previously on a different game
Which brings me to my final answer - the amount you can win from a 'virgin' ItBox - one with lots of decent games in payout mode - is limited only to the amount in the hoppers. This seems to be anywhere between £20 and £100.
Finally I'm sure I don't need to say this but it takes years of dedication and practice to get to the point of being able to do this and that most ItBoxes, and indeed other cabinets, are very far from this sort of mode on any chosen day and venue. You have to kiss a lot of ItBox frogs to find that gagging-for-it princess...